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Old May 07, 2006, 05:32 PM // 17:32   #1
Lion's Arch Merchant
 
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Default elite missions in cantha

ok, so ive beaten factions twice already and am getting bored with the pve, so i wanted to try and do elite missions that gw is talking about, but cannot do them. Why you ask? because only the guilds that control cavalon or house zu heltzer can join in on them. I recently asked members and the leaders of these guilds what their requirements are to join. for cavalon you must give 10k faction per day atleast!! Neither of these guilds is recruiting, and at 10k faction a day anyone wtih a real life will never be able to be a member. also, neither guild will allow guests, both reps said that they do not want to share the rights with anyone not in thier guild. Meaning, anyone who wants to do an elite mission needs to start a guild and accumulate over 4 million luxon faction or 3 million kurzic faction to get the respective outpost for a long enough time to ejoy the missions. I have no idea what goes on in these missions because no one outside these guilds can do them, but i know that there are some awsome skins on weapons, and that we should all be able to do any mission we want, we paid 50$ for the game, and more for the ce.

Am i the only one that thinks this is rediculous? I mean, come on people, you are not elites or better than anyone else because you run supply mission or scouting missions in jade sea over and over again. I feel that there should be a different requirement to get into the elite missions, like you must have beaten the game and killed shiro fast enough to get all 3 rewards. that will prove that an individual or group is elite, not running the same mission over and over again. Anyone can hench scouting missions and supply missions over and over again for hours if not days.

What does everyone else think of this?
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Old May 07, 2006, 05:37 PM // 17:37   #2
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I definitely agree with you, so do many other peeps, because there is already one topic - petition because of this elite missions
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Old May 07, 2006, 05:43 PM // 17:43   #3
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good to know im not the only one who thinks this. I would have searched for other posts about it, but the search has been down for the longest time for me, i cannot use search on this site. but i feel that we should make as many posts and topics about opening up the elite missions, make it a major issue for gw.com
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Old May 07, 2006, 05:43 PM // 17:43   #4
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While I agree that they should be a LITTLE more open, I like the fact that you have to know what you are doing to get in there, so there aren't thousands of screaming PUGs that will die from the first mob. I don't know if you've read the thread in the Canthan Explorer's League, but the elite missions are CRAZY hard, one room you are in has a constant -8 health degen!
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Old May 07, 2006, 05:51 PM // 17:51   #5
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I went once because one of the people who was holding House zu Heltzer was looking for people to go, and I happened to be one of the few available that was far enough along to go. You don't have to actually own the city to go (I wasn't a part of any guild at the time).

Trust me when I say you aren't missing that much. The best thing that dropped for me was spiritwood planks (or a few salvageables, you decide). The best loot I saw was when my teammates popped a chest we fought tooth and nail to get to. I didn't have a key. I can't remember anything better than a blue dropping until we got to that chest and almost everyone got a gold.

Seriously, you'd be better off solo farming FoW/UW.
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Old May 07, 2006, 06:00 PM // 18:00   #6
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Quote:
Originally Posted by Cymmina
I went once because one of the people who was holding House zu Heltzer was looking for people to go, and I happened to be one of the few available that was far enough along to go. You don't have to actually own the city to go (I wasn't a part of any guild at the time).

Trust me when I say you aren't missing that much. The best thing that dropped for me was spiritwood planks (or a few salvageables, you decide). The best loot I saw was when my teammates popped a chest we fought tooth and nail to get to. I didn't have a key. I can't remember anything better than a blue dropping until we got to that chest and almost everyone got a gold.

Seriously, you'd be better off solo farming FoW/UW.

Thats the thing, they wont take anyone but guildies in with them anymore, they think that bc they do the same mission over and over again that they are better than everyone else. And i dont care about drops, yes zodiac daggers and weapons are cool, but i want the chalenge. the rest of the game was no chalenge at all, even shiro was easy, beat him in under 2 minuts and have the screen to prove it.
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Old May 07, 2006, 06:03 PM // 18:03   #7
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Quote:
Originally Posted by master chief matt
even shiro was easy, beat him in under 2 minuts and have the screen to prove it.
/golfclap

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Old May 07, 2006, 06:08 PM // 18:08   #8
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ehh, beating shiro is easy, im sure that there is a thread that gives the under 2 minutes walkthrough, if you cant find it send me a pm and ill send you the build for it, its pretty simple, but doesnt really belong in this post beyond this point
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Old May 07, 2006, 08:59 PM // 20:59   #9
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I beat the game two times too. I want to do the elite missions so bad but it is impossible for my alliance to even DREAM of holding a town. Siiiiiigh.
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Old May 07, 2006, 09:05 PM // 21:05   #10
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im dissapointed with the same aswell. time for Anet to open up new Godly realms ... Melandru/Lyssa/Dwayna .. cmon !

but as we're only just after release, i suppose we'll need to wait months to see them.
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Old May 08, 2006, 01:36 AM // 01:36   #11
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anet seriously droped the ball on factions. for those of us that have prophecies it is a good expansion, but for anyone that only has factions it is a horrible stand alone game. too short, and too easy. The only hard missions arent available to anyone but a select few, and they probably compramise about 1%, if not less, of the total guild wars community. I like how they restrict fow/uw, makes you practicaly beat the game in order to get into them. We should all send something to anet, telling gale gray how we all feel about this. now, the leader said that b/c you have to pay to get in like fow/uw they dont want to have freeloaders. I have an idea about restricting people to these missions: If you own the major town, you get in for free, if you own another town you get in for half price, if you are in a guild that doesnt own a town you pay full price, and if you arent in a guild you have to pay full price. In order to let anyone in, make each person pay individualy, so that a member of the house of cavalon guild can play with a friend tahts not in a guild.
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Old May 08, 2006, 02:36 AM // 02:36   #12
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Thumbs down Elite Missions - will be always unreachable for 95%

Hi there

Yes I agree with you wholeheartedly on this.

They should implement some other ways to get into these Elites. Maybe exchanging Kurzick/Luxon Faction for a key that gives you access for a limited time only.

I think limiting Elite Missions for those who own Outposts/Towns is basically a joke. I payed my cash for Factions like everyone else, everyone should get the same chance at playing.

It seems to me that a lot of elements in Factions have NOT been thought through and implemented properly.

Anyway enough said...
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Old May 08, 2006, 04:15 AM // 04:15   #13
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Im part of the Luxon dynasty myself and it does seem a little unfair. Last time I checked, we had over 3.5 mil Luxon xp. To think that any alliance could catch up to something like that is unbelievable. Hell, our only challange is over 1mil behind us. I suppose they will have resets or eventually work out all the bugs. You must admit though, it was a very interesting concept to start off with though.
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Old May 08, 2006, 04:23 AM // 04:23   #14
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heh, 10,000 faction a day
I remember in one topic, a member of the alliance that controlled cavalon claimed that because they were smart enough to organize an 800-man alliance, they only need people to contribute an average of 3750 faction a week
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Old May 08, 2006, 05:27 AM // 05:27   #15
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This is slightly off-topic but I just wanted to know if it's even worth it to donate Factions points to play these stupid elite missions? Faction points are currently worth a lot. Right now, 1000 Kurzick Faction= 1 amber= 3K gold.

So, if each member of the controlling alliances is donating 10K factions a day, that means that each person is putting in about 30K gold per day. I've never been in an elite mission so I don't know how valuable the drops are, but is it even worth 30K gold per person to play these elite missions?

Last edited by V-Dragon; May 08, 2006 at 05:34 AM // 05:34..
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Old May 08, 2006, 05:33 AM // 05:33   #16
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I will be in the elite missions soon.
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Old May 08, 2006, 05:38 AM // 05:38   #17
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I heard that it is possible for the alliance guild to invite random people into their group (not guest them into their guild, simply invite them to their party.) then do the alliance mission. I have not confirmed this. If I were the top guild and this was true, just charge an entrance fee and take people on trips =).
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Old May 08, 2006, 05:42 AM // 05:42   #18
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Yeah, those Top Guilds should be charging 30K per head to make up for the Faction points spent.
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Old May 08, 2006, 05:45 AM // 05:45   #19
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Default new req's/perk's for elite mission entry

Quote:
Originally Posted by You Don't Know Who I Am
Im part of the Luxon dynasty myself and it does seem a little unfair. Last time I checked, we had over 3.5 mil Luxon xp. To think that any alliance could catch up to something like that is unbelievable. Hell, our only challange is over 1mil behind us. I suppose they will have resets or eventually work out all the bugs. You must admit though, it was a very interesting concept to start off with though.
you know, ive been in cavalon, tried to talk the guild that controls cavalon in a civil maner, and each person ive talked to was completely rude. you are a god compared to the rest of the ones ive talked too. you admit that its unfair, and you are the one with the perks. i think this is an example to anet that they definately droped the ball if the people that are given the bennefits of owning a major town disagree with the tactics over who gets into the elite missions. now, ok, i was wrong about being charged to get into elite missions, thanks for pointing that out. So, on that note, there should be a fee to enter, just like fow/uw, and have discounts depending on you/you're guilds standing

how about we start posting what we all think the req's/perks should be, heres mine:

req's: 1)must have beaten the game and killed shiro fast enough to get all 3 rewards, this will show that you work well with a group, it takes an organized group to kill shiro in under 2min15sec

2)Beat atleast 9 missions fully, getting all 3 swords(latest edit)

perks: 1)If you're guild/alliance owns cavalon/hzh you get for free.
2)If you're guild/alliance owns a supporting town you get in for half price.
3)If you're guild/alliance owns nothing you mus pay full price.
4)If you are not part of a guild, but have a group that wants to go in, you must pay double price.

misc: 1)As far as getting discounts from merchants, allow people to use faction points to buy their discounted stuff, not gold, but also do not allow them to sell that stuff in trade or back to merchant, but keep it same quality as normal, or even make it better quality, depending on if you own territory or not. This gives bennifits to each person based on how powerful their alliances and guild are, but allows us all the ability to do elite missions

2)Make it a favor-based time line, same rules as fow/uw, adds another elite objective to the missions.

feel free to quote this and add whatever you want to it

Last edited by master chief matt; May 08, 2006 at 09:06 AM // 09:06..
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Old May 08, 2006, 05:46 AM // 05:46   #20
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A couple things. First it is worth donating your faction to your alliance, because from what I have been able to gather, it helps the battle lines.

Second, give it a couple months to see what Anet does. I agree that it is unfair to leave elite missions for only the most elite alliances, but from what I heard they are hard as hell, no PUG would survive. IMO they should still require some sort of work for it. That is the point of RPG's, reward over time.

Along those lines this reminds me of the UAS debate when prophecies first came out. Over all the forums were literally hundreds of post on how you should be able to have all the skills open for PvP. Anet fixed that problem with faction, a way to unlock skills through just PvP. If they were to make Elite missions more available I doubt they would just open them up. They would probably come up with a difficult system of gaining them.

In the end, be patient, if this becomes to much of a problem, it will get fixed. Until then, enjoy the challenge missions. According to the manual they are lesser versions of the elite missions which might just be up the ally of most people that want to PUG elite missions.
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